#pragma once

#include "Map.h"

#include "MemoryBase.h"
#include "MemoryStack.h"

#define STRING_STACK_SIZE 10000

namespace EngineLib {

	class ContainerManagement
	{
	public:
		static MemoryStack *stringStack;
		static Map<char> *stringMap;

		static void StartUp(void);
		static void ShutDown(void);
	};

}